Projects showcasing my skills related to game development

All Projects

The Gates

Year

2026

Skills

Concept sketching, Sculpting in self-hardening (air-dry) clay, 3D capture / scanning (Luma AI), Mesh generation and cleanup (Remesh modifier)

The Gates

Year

2026

Skills

Concept sketching, Sculpting in self-hardening (air-dry) clay, 3D capture / scanning (Luma AI), Mesh generation and cleanup (Remesh modifier)

The Vase

Year

2026

Skills

Subdivision (SubD), Procedural, node-based shading, Texture painting and UV-based texturing, Rendering in Cycles, Fluid simulation

The Vase

Year

2026

Skills

Subdivision (SubD), Procedural, node-based shading, Texture painting and UV-based texturing, Rendering in Cycles, Fluid simulation

Peeking (Exhibition)

Year

2025

Skills

Modelling from a sketch / reference, Lighting the 3D scene, Digital sculpting, Shading and texturing, Dressing the scene with ready-made assets

Year

2025

Skills

Modelling from a sketch / reference, Lighting the 3D scene, Digital sculpting, Shading and texturing, Animating using geometry nodes, Merging 3D animation with a video