Featured Projects
About Me
Contact
To Project
Year
2026
Skills
Concept sketching, Sculpting in self-hardening (air-dry) clay, 3D capture / scanning (Luma AI), Mesh generation and cleanup (Remesh modifier)
Subdivision (SubD), Procedural, node-based shading, Texture painting and UV-based texturing, Rendering in Cycles, Fluid simulation
2025
Modelling from a sketch / reference, Lighting the 3D scene, Digital sculpting, Shading and texturing, Dressing the scene with ready-made assets
Modelling from a sketch / reference, Lighting the 3D scene, Digital sculpting, Shading and texturing, Animating using geometry nodes, Merging 3D animation with a video